
According to Giacchino, the decision to record the soundtrack with an orchestra - and not with sampled music as planned - was more or less made on the spot when Spielberg surprised the game's producers and Giacchino in a meeting by asking when the score would be recorded, casually assuming that this had always been the plan. Giacchino's later recollection of his first meeting with the legendary director is both insightful and amusing.

Giacchino had recently started working as a producer for Steven Spielberg's Dreamworks Interactive and The Lost World: Jurassic Park's turned out to be his first composing job for the company.

What's more, the score in question was created by none other than a young Michael Giacchino, at the time coming off his deliciously eclectic composing debut Maui Mallard in Cold Shadow. If there is anything memorable about The Lost World: Jurassic Park, it's the fact that it was one of the first games to include a fully orchestrated soundtrack. While the game tried to shake things up by having the gamer play as one of five different characters - including both humans and dinosaurs - the 2.5D platform jumper suffered from a number of gameplay problems that made it another entry into the very long list of mediocre video games based on a film license. One would be hard pressed to find anybody who fondly remembers The Lost World: Jurassic Park, released in 1997 on Saturn and Playstation to coincide (of course) with the theatrical release of Steven Spielberg's blockbuster sequel to his first Jurassic Park movie.
